what idiot thought it would be a good idea for enemies in this game to take like ten bullets to the chest to kill. it’s so fucking frustrating and it’s the first thing you notice when you play it. there were times when i hosed down one guy with smg bullets and then turned to aim at someone else only to realize that the first guy was still totally alive, it just felt so awkward.
like, think about shooting games and their mechanics. the actual shooting part, the making bullets come out of your gun part, isn’t really interesting. clicking the mouse to shoot a gun isn’t what these games are really about. they’re about movement and positioning. the tactics aren’t how you shoot, but how you set yourself up to shoot, how you approach an environment to best deal with threats. you can do this well or poorly, and is therefore an important mechanic. aiming is too - you can fail to aim correctly, or not do it fast enough. but the actual shooting, i mean, that’s sort of just a thing you do once you’ve done everything else correctly. it’s like the period at the end of a sentence, it finishes things.
so why would it be a good idea to drag out that part? if i’ve gotten the drop on this guy and i’ve successfully aimed at him i’ve already done the legwork… it’s not like i can fail to hold down the trigger or something, it’s just not interesting. let me shoot him once or just a couple times and be done with it.
the whole gun jamming thing is pretty cool, i like the idea in principle because it would add another factor into choosing which of your guns to use if some were more prone to failure. this is a good example of adding complexity to create more meaningful decisions. it’s just the problem in raf yrc 2 is that you can go to a safehouse and just pick up a fresh new weapon, it’s so easy. there’s no reason to ever be running around with a shitty gun unless you pick one up from a dead enemy for situational reasons, and that’s a decision you usually don’t want to make anyway, so now you just extra don’t want to. so basically it’s not something you will ever have to deal with, it’s just a nifty little thing that you know is in the game but never experience.
oh, and why don’t enemies ever get a jam? what the fuck. the player character shouldn’t be like, the center of the universe who has special rules that only apply to him. it’s really gamey when you get a failure to fire and think about how you’ve never once seen an enemy get one even though they all use fully rusted weapons.
i hate how the enemies respawn so fast. you can actually drive down a road, clear out a checkpoint, go do some town shit for 5 minutes, drive back and YEP THE CHECKPOINT’S REPOPULATED, HOPE YOU BROUGHT SOME RITALIN BECAUSE THE GAME SURE DIDN’T. there should actually be a cooldown instead of repopulating when you leave, especially with all the backtracking in this stupid game. it gets to the point where you realize you’re wasting so much time just dealing with the no-shit 5 checkpoints on the way to your mission that you just start driving through them and ignoring the guys shooting you. oh but wait you can’t because there’s always a technical ready to chase you if you do that. blow me
and it wouldn’t even be so bad if you could avoid the checkpoints but you can’t, you just can’t. the world isn’t really open. it’s like a bunch of interconnecting valleys. you can’t get around most checkpoints because on either side there’s like a cliff or a 30-foot-drop to a lake or something. ugh. if your engine isn’t good enough to make an actual open world game then how about you just don’t make an open world game.
the buddy system is really flat. also the word ‘buddy’ is for like 5 year olds, what the fuck. anyway the whole getting saved by them thing when you die is cool, but otherwise there’s just nothing there. on every single mission you take, your bestest buddy will call you up on your cell phone which is getting fantastic reception in this war-torn african shithole and be like hey i have a better idea, let’s go do the mission this way, it’ll be easier. but it’s NEVER easier. it just takes longer. and eventually you play this game long enough (like 30 minutes) that you just want it to be over as fast as possible. also, they’re all interchangeable and you meet them totally at random, so you just sorta hope every time that you get one of the female ones so you can spend the whole game laughing at the ridiculously pronounced breasts. or rather the first half of the game, before all of your friends die and there’s nothing you can do about it. what a stupid game. also, christ that asian guy is stupid looking